ActionMap() | Mindshifter.ActionMap | |
Bind(XI.Keys key, DiscreteInputEventType type, DiscreteInputEventHandler handler) | Mindshifter.ActionMap | |
Bind(MouseButtons button, DiscreteInputEventType type, DiscreteInputEventHandler handler) | Mindshifter.ActionMap | |
mKeyEvents | Mindshifter.ActionMap | [private] |
mMouseButtonEvents | Mindshifter.ActionMap | [private] |
MouseMoved | Mindshifter.ActionMap | |
MouseScrolled | Mindshifter.ActionMap | |
ProcessInput(XI.KeyboardState keyboardCurrent, XI.KeyboardState keyboardPrev, XI.MouseState mouseCurrent, XI.MouseState mousePrev, GameTime time) | Mindshifter.ActionMap | |
Unbind(XI.Keys key, DiscreteInputEventType type) | Mindshifter.ActionMap | |
Unbind(MouseButtons button, DiscreteInputEventType type) | Mindshifter.ActionMap | |