Mindshifter.ActionMap | ActionMap provides support for mapping input handling functions to specific inputs |
Mindshifter.ActionMap.ButtonMap | |
Mindshifter.ActionMap.KeyMap | |
Mindshifter.IInputManager | IInputManager defines an interface to the InputManager class |
Mindshifter.InputManager | InputManager handles the querying and processing of input data from the mouse and keyboard, and provides functions for retrieving the current input state as well as its change in state from frame to frame. Input handling callbacks are supported through action maps, which can be pushed and popped from the input manager's internal stack |