Mindshifter.ConsoleMessage Struct Reference

Defines a message logged to the console. More...

List of all members.

Public Member Functions

 ConsoleMessage (uint lev, TimeSpan gametime, TimeSpan realtime, string txt)
 Creates a new instance of ConsoleMessage with the specified log level, timestamp and text.

Properties

uint Level [get]
 Gets the log level of the message.
TimeSpan GameTime [get]
 Gets the game time at which the message was logged.
TimeSpan RealTime [get]
 Gets the real time at which the message was logged.
string Text [get]
 Gets the text of the message.

Private Attributes

uint mLevel
TimeSpan mGameTime
TimeSpan mRealTime
string mText


Detailed Description

Defines a message logged to the console.


Constructor & Destructor Documentation

Mindshifter.ConsoleMessage.ConsoleMessage ( uint  lev,
TimeSpan  gametime,
TimeSpan  realtime,
string  txt 
)

Creates a new instance of ConsoleMessage with the specified log level, timestamp and text.

Parameters:
lev The log level of the message
gametime The game time timestamp of the message
realtime The real time timestamp of the message
txt The text of the message


Member Data Documentation

uint Mindshifter.ConsoleMessage.mLevel [private]

TimeSpan Mindshifter.ConsoleMessage.mGameTime [private]

TimeSpan Mindshifter.ConsoleMessage.mRealTime [private]

string Mindshifter.ConsoleMessage.mText [private]


Property Documentation

uint Mindshifter.ConsoleMessage.Level [get]

Gets the log level of the message.

TimeSpan Mindshifter.ConsoleMessage.GameTime [get]

Gets the game time at which the message was logged.

TimeSpan Mindshifter.ConsoleMessage.RealTime [get]

Gets the real time at which the message was logged.

string Mindshifter.ConsoleMessage.Text [get]

Gets the text of the message.


The documentation for this struct was generated from the following file:
Generated on Wed Apr 2 17:18:46 2008 for GameConsole by  doxygen 1.5.1-p1